9.09 - Awake | Stuck Station

9.09 - Awake

Mar 26 2012 Published by under Chapter Nine

Trak always opened cryos at the Wei cloudyard.

Most species had the decency to thaw out their crews before dropping their ships on Daniel Wei’s junkpile.

Most species had the decency, but not all.

As such, Daniel would sometimes find dozens of beings in stasis chambers, left on ice by some bored, hurried, or lazy species that couldn’t be bothered to unfreeze their employees/family members.

According to the laws of Fragged, it was illegal to abandon thinking beings in stasis. But sometimes visiting aliens couldn’t be bothered to care.

So after Trak awoke the dazed crew, Daniel had the unenviable task of telling the would-be colonists that their dreams of finding a new world had failed and that they were illegally parked.

It happened so often that even at 10 years old Daniel developed a professional way to handle it.

It went something like this.

Daniel: Wake up. Congratulations. You’ve made it to your destination.

Being: At last. After many eons, we have found our new home. A great day has dawned.

Daniel: Sorry, I lied. You’ve been frozen for centuries, and your people left you and your crew stranded in a junkyard.

Being: Gods! … There was probably a nicer way to tell me that.

Daniel: There was, but it wouldn't help you as much. We found that giving you false hope for a few seconds and then hitting you with the painful truth is the best way for you to deal with your situation. It's cruel, but it works.

Being: … I do feel oddly conflicted.

Daniel: Right now that’s the best you can hope for. If your homeworld is still around, you can reach it through the spaceport three miles down the road.

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