After only five minutes on the tour, Trak made his decision to fire missiles down a Stuck Station corridor. ...
8.07 - Trak's welcome
Before Trak's decision to turn the hallway into a firing range, his first moments aboard Stuck Station were very similar to Daniel’s. ...
8.06 - Dancing
It could still be a trap, his subroutines warned, interrupting Trak’s thoughts. ...
8.04 - Armory and memory
For Trak, firing weapons was like deleting a long-hidden virus or scratching an hard-to-reach itch. ...
8.03 - Weapons
True, he hadn’t tested out his low-yield nukes, his eaters, his disruption cannon or any of the 3,124 other weapons at his disposal. ...
8.02 - Walls
The wall was unharmed. His missile barrage hadn’t even left scorch marks. ...
7.34 - The story of the Blue Pharaoh
Humanity’s first interstellar war made life difficult for historians. ...